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Environment Conservation

https://www.sciencedirect.com/topics/earth-and-planetary-sciences/environmental-degradation

An advantage is that there are lots of different studies in the sectors of the environment to provide useful facts when designing. My initial thoughts jump to climate change occurring and how it may be affecting the natural world instead of how it is directly affecting us (people). This does link closely to the animal conservation topic and I'm thinking that combining the two would be more effective for a message within a game. However, I'm focusing on where else these can lead to. 

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I also notice I seem to be drawn to water a lot. Seas, coasts, rivers are appearing in a variety of ways throughout my brainstorming, so I might consider focusing on this a little more. Although I do have a passion for the climate change, and there is a lot of current affairs discussions on the matter, I feel like attacking that theme directly would be to simple and not really extract interesting approaches for design, so I will look into other areas, with the climate's effects being always there as some that are affected rather than an obvious point and blame at the problems. 

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Themes such as animal habitats is a good example of this, maybe looking into this further and allowing people to come to their own conclusion that there is something affecting the loss of natural spaces is a direction I would prefer to take this project. 

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