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Interesting Ideas that appear

'Drop a log' board game, have X number of players contend against each other while trees are spawned at random in a game space. Players can move in this space and chop them down. Carrying the logs to the river to drop them and score a point. 

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'Spawn a Tree' is an idea inspired by a game which uses networking to connect all the single-player experiences together. So when a player does something in their game space, when that finished, it is uploaded to a global map which all new games will use. Essentially using the player to gradually build a forest in a community sense. 

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Wildlife Agario (FoodWeb idea). Set in a 2D environment, starting out in the lowest tier animals within the food web, players collect energy to advance up the food chain. As you advance to the next level tier, within the same environment, shifting to another layer within the game space. That next layer would be one that could be observed by the smaller layers. A tier can interact with a layer either side of it but no higher or lower, allowing for balancing. 

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Game Proposal Document - Designed as though on a woodland/wildlife information board. With carving in the exterior wood and a pathway to represent the scheduling. 

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